Such a good thing it is too. I was starting to get cranky from lack of food.
So, hopefully everyone is having a good day ... or at least a not quite so down day. Me, I'm coping. Work is stressful right now, I admit, what with implementation this week, and the next one scheduled for the end of this month. But we can cope with this. All of us. Pity UAT went so smashingly (Not problems with the systems, but problems with the organization of the whole escapade.
*sigh*
Okay, 'nuff whining.
Tomorrow morning ... 4:45am, I'll be online. And much fun will be had by all.
Plotting sounds like an excellent idea, I think. And really, I expect everyone to be happy with the results, but then I'm biased that way. I keep thinking about the latest plotting for some RS alts we did today. and more and more, it seems like the little teeny plot will rile up quite a lot of the MUSH. The ripple effect is amazing.
I like it when that happens.
So, hopefully everyone is having a good day ... or at least a not quite so down day. Me, I'm coping. Work is stressful right now, I admit, what with implementation this week, and the next one scheduled for the end of this month. But we can cope with this. All of us. Pity UAT went so smashingly (Not problems with the systems, but problems with the organization of the whole escapade.
*sigh*
Okay, 'nuff whining.
Tomorrow morning ... 4:45am, I'll be online. And much fun will be had by all.
Plotting sounds like an excellent idea, I think. And really, I expect everyone to be happy with the results, but then I'm biased that way. I keep thinking about the latest plotting for some RS alts we did today. and more and more, it seems like the little teeny plot will rile up quite a lot of the MUSH. The ripple effect is amazing.
I like it when that happens.
Re:
Date: 2000-10-04 02:09 pm (UTC)Bah, and I /was/ up at 5am (your time) too..
Always left out. ;op
Re:
Date: 2000-10-04 02:48 pm (UTC)Okay, just to keep things straight.
1) I think it is /entirely/ reasonable for someone to ask an individual staff member if a particular TP is okay, before @mailing *TPs about it.
2) I know I'm not staff on that game, but I don't see why, if the staff person says it's okay, that person can't also @mail *TP and say they know about it and this is what it is. Communication is key.
3) Sure, the player should probably @mail *TP too.
4) As it happens, I've been consulting with those whose alts might be affected, not because they might be staff, but because they have alts involved. It's kind of important to get that kind of goahead /before/ subbing the TP to the wizzes, at least in my opinion.
5) Working out possible glitches and making sure a TP is close enough to canon to pass is probably a good thing to. Good people to ask are those who have a high interest and lots of knowledge. And are available to be asked.
6) There is no number 6.
7) We still have no firm plot, so nothing to send to *TP ... but when we do, it'll get there.
8) Did I miss anything?
Oh, and in case anyone is wondering, yes I did number these items solely for #6. *grin*
Re:
Date: 2000-10-04 02:51 pm (UTC)Yeah, well that all sounds nifty. :o)
Re:
Date: 2000-10-04 02:51 pm (UTC)What's the thing with #6 anyway? I've seen the 'There's no #6' thing a few times now, but I still barely get the joke..
Re:
Date: 2000-10-04 03:43 pm (UTC)Re:
Date: 2000-10-04 04:06 pm (UTC)