I'd like to add that things like crafting skills are present in WoW as well. You get to pick two main professions (one usually supports the other - like Skinning and Leatherworking), along with minor profs like First Aid or Cooking.
Levelling in WoW slows down after 40 or so, but again, that depends on how much you play and how you spend the time you're playing. There's word of someone getting from 1 to 60 (highest level) in three days. Now, I expect they didn't sleep, eat, and just spent time grinding in a group or running instances, but nonetheless... it's possible.
Each class in WoW has their own quests in addition to the ones that can be picked up by anyone. There is a /lot/ of quests to do. On my main, I have to keep deciding which ones I want to do, which ones I'll drop, which ones I'll come back for later. My quest log has been full since level 15 or so.
As far as the storyline goes, to be honest I haven't paid much attention to it. But, most quests fit in together quite nicely. Undead alchemists will have you gather ingredients for a plague, while gnomish engineers will have you running to get totally bizarre ingredients for totally bizarre gadgets. Engineering has to be one of my favourite in-game professions. It's hilarious.
WoW has lots of little jokes and easter eggs inserted into it. Like 'The One Ring' or a zeppelin master named Hin Denburg. One of the quest rewards is a set of explosive called 'Gnome Fishing Pole'.
I hear endgame is a little boring in WoW, but considering how long it'd take most of us (i.e. gamers with lives) to get there, I don't think it's much of an issue at the moment.
And of course, you can watch Odin play and see if you like WoW. Or I can show you some of my gameplay later (simply for a show of what you can do at higher levels. I have access to more areas and stuff.)
Use Odin's pass and try WoW. If you don't like it, you'll know why then... if it's stuff like mechanics and gameplay in general, then you won't like any MMORPG. That'll solve your problem nicely enough. :)
no subject
Date: 2005-04-21 08:25 pm (UTC)Levelling in WoW slows down after 40 or so, but again, that depends on how much you play and how you spend the time you're playing. There's word of someone getting from 1 to 60 (highest level) in three days. Now, I expect they didn't sleep, eat, and just spent time grinding in a group or running instances, but nonetheless... it's possible.
Each class in WoW has their own quests in addition to the ones that can be picked up by anyone. There is a /lot/ of quests to do. On my main, I have to keep deciding which ones I want to do, which ones I'll drop, which ones I'll come back for later. My quest log has been full since level 15 or so.
As far as the storyline goes, to be honest I haven't paid much attention to it. But, most quests fit in together quite nicely. Undead alchemists will have you gather ingredients for a plague, while gnomish engineers will have you running to get totally bizarre ingredients for totally bizarre gadgets. Engineering has to be one of my favourite in-game professions. It's hilarious.
WoW has lots of little jokes and easter eggs inserted into it. Like 'The One Ring' or a zeppelin master named Hin Denburg. One of the quest rewards is a set of explosive called 'Gnome Fishing Pole'.
I hear endgame is a little boring in WoW, but considering how long it'd take most of us (i.e. gamers with lives) to get there, I don't think it's much of an issue at the moment.
no subject
Date: 2005-04-21 08:31 pm (UTC)no subject
Date: 2005-04-21 08:42 pm (UTC)*grins*
Maybe I shall stick with Civ, AQ and RS. :)
no subject
Date: 2005-04-21 08:46 pm (UTC)no subject
Date: 2005-04-21 09:04 pm (UTC)