Hmm. We've had to use format lists and suchlike. Messy.
MUX2 with the WoD bollocks compiled in might have better support for it (since it supports things like that in the hard for for the different 'realms')
Coded computers can be a pain.. Look at the holograms I've used on Century (and note that they rely on something which has disappeared in MUX2.. grr..) and you'll see what I mean.. it's hard to produce something which reacts reasonably. But, as long as you don't mind limiting the control options (so that you're basically speaking something in a very structured form) something like that is easy to knock out. Particularly what you suggested, which is just a speech-activated softcode '+(wiz)help' type of thing. The hard part there isn't in the code, it's in compiling the information. Which would, of course, be your job ;o>
I'm rambling a lot now, I know. I'm feeling a bit weird. So Nyah. :op
Re: Greyscans ....
Date: 2000-10-23 11:00 am (UTC)http://www.delphi.com/spamboard/messages/
The exits..
Hmm. We've had to use format lists and suchlike.
Messy.
MUX2 with the WoD bollocks compiled in might have better support for it (since it supports things like that in the hard for for the different 'realms')
Coded computers can be a pain.. Look at the holograms I've used on Century (and note that they rely on something which has disappeared in MUX2.. grr..) and you'll see what I mean.. it's hard to produce something which reacts reasonably.
But, as long as you don't mind limiting the control options (so that you're basically speaking something in a very structured form) something like that is easy to knock out.
Particularly what you suggested, which is just a speech-activated softcode '+(wiz)help' type of thing. The hard part there isn't in the code, it's in compiling the information. Which would, of course, be your job ;o>
I'm rambling a lot now, I know. I'm feeling a bit weird. So Nyah. :op
Oh, and /what/ is The Troika?!?